Playing Savage Worlds on the Roll20 virtual tabletop
Shorter VTT sessions and benny refresh
Our VTT sessions typically last 2 to 2.5 hours whereas a conventional physical tabletop session tends to run 4 to 5 hours (SWADE p 194). In this campaign, it takes 2 VTT sessions to equal 1 game session in SWADE. As a result, bennies refresh on VTT sessions with odd numbers.
For example:
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VTT session 1 - start with full bennies
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VTT session 2 - bennies do not refresh (as if it were the second half of a physical tabletop session)
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VTT session 3 - bennies are refreshed at session start
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VTT session 4 - bennies do not refresh (as if it were the second half of a physical tabletop session)
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VTT session 5 - bennies are refreshed at session start
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and so on
In addition to benny refresh-related rules, edges, and hindrances, this change to the SWADE rules also affects:
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the Connections edge (usable once per SWADE session, SWADE p50)
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chronic diseases (SWADE p 126)