Playing Savage Worlds on the Roll20 virtual tabletop

Shorter VTT sessions and benny refresh

Our VTT sessions typically last 2 to 2.5 hours whereas a conventional physical tabletop session tends to run 4 to 5 hours (SWADE p 194). In this campaign, it takes 2 VTT sessions to equal 1 game session in SWADE. As a result, bennies refresh on VTT sessions with odd numbers.

For example:

  • VTT session 1 - start with full bennies

  • VTT session 2 - bennies do not refresh (as if it were the second half of a physical tabletop session)

  • VTT session 3 - bennies are refreshed at session start

  • VTT session 4 - bennies do not refresh (as if it were the second half of a physical tabletop session)

  • VTT session 5 - bennies are refreshed at session start

  • and so on

In addition to benny refresh-related rules, edges, and hindrances, this change to the SWADE rules also affects:

  • the Connections edge (usable once per SWADE session, SWADE p50)

  • chronic diseases (SWADE p 126)