Pregens for the pulp action game
Table of Contents
All of the pregenerated characters (aka pregens) here are set up with their initial 2 advances.
The characters are created using the custom savaged.us setting Golden Age Two-Fisted Pulp Adventures.
The Actor
Kirk Shatner Novice, The Actor Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6 Skills: Athletics d6, Common Knowledge d6, Fighting d6, Intimidation d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Performance d8+2, Persuasion d6+2, Riding d4, Shooting d4, Stealth d4, Taunt d6, Thievery d4 Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6+1 Hindrances: Doubting Thomas, Overconfident, Thin Skinned (minor) Edges: Attractive, Charismatic, Fame, Very Attractive Weapons: Unarmed (Range Melee, Damage Str), Rapier (Range Melee, Damage Str+d4, +1 Parry) Gear: Clothing, Casual, Clothing, Formal, Fedora, Lighter, Trenchcoat Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Edge: CharismaticEdge: Fame ------------------ Current Load: 7 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Burglar
David Lassiter Novice Male, Reformed Thief Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6 Skills: Athletics d10, Common Knowledge d6, Fighting d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Research d4, Shooting d4, Stealth d12, Thievery d12+1 Pace: 6; Parry: 4; Toughness: 5Wealth Die: d6 Hindrances: Cautious, Greedy (minor), Secret (minor, He's stolen things for the wrong side and regrets it), Wanted (minor, He has a criminal past and the law is still out to get him) Edges: Thief Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Brass Knuckles (Range Melee, Damage Str+d4), Browning Hi–Power 9mm (Range 12/24/48, Damage 2d6, ROF 1, AP 1) Gear: Belt, Business suit, basic, Climbing gear, Fedora, Grapnel, Rappelling harness, Trenchcoat Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Raise Attribute: AgilityRaise Skills: Thievery/Stealth ------------------ Current Load: 19.5 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Detective
Dick Flatfoot Novice Male, Private Detective Description Disheveled Attributes: Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6 Skills: Athletics d6, Common Knowledge d6, Driving d6, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Language (Linguist #5) d6, Notice d10, Persuasion d6, Research d10, Shooting d4, Stealth d6, Thievery d4 Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6 Hindrances: Curious, Stubborn, Vow (minor, If I take your case, I see it through to the end.) Edges: Investigator, Streetwise Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Police Revolver (.38) (Range 10/20/40, Damage 2d6, ROF 1) Gear: Belt, Bullet, Medium , Fedora, Lighter, Trenchcoat, Umbrella Languages: Linguist #5 (d6), Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #5 (d6), Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Edge: StreetwiseRaise Skills: Notice/Stealth ------------------ Current Load: 5.04 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Gun Fighter
John Smith Novice, Gun Fighter Attributes: Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d6 Skills: Athletics d8, Common Knowledge d6, Driving d4, Fighting d6, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Repair d4, Shooting d10, Stealth d4, Thievery d4 Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6 Hindrances: Code of Honor, Death Wish, Ruthless (minor) Edges: Ambidextrous, Quick, Two-Gun Kid Weapons: Unarmed (Range Melee, Damage Str), 2x Colt 1911s (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1) Gear: Belt, Bullet, Medium , Business suit, basic, Coat, basic, Fedora, 2x Holster, Lighter Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Edge: QuickEdge: Two-Gun Kid ------------------ Current Load: 10.04 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Hunter
Richard de Jager Novice Male, Big Game Hunter Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d6 Skills: Athletics d8, Common Knowledge d6, Fighting d8, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d8, Persuasion d4, Riding d4, Shooting d10, Stealth d6, Survival d8+2 Pace: 6; Parry: 6; Toughness: 5Wealth Die: d6 Hindrances: Cocky (setting), Driven (minor, He will be the most famous hunter), Quirk (Incessantly tells self-glorifying stories of his hunting exploits ), Ruthless (minor) Edges: Woodsman Weapons: Unarmed (Range Melee, Damage Str), Bowie knife (Range 3/6/12, Damage Str+d4+1), Hunting Rifle (.308) (Range 24/48/96, Damage 2d8, ROF 1, AP 2) Gear: Binoculars, 8x Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Raise Attribute: AgilityRaise Skills: Shooting/Athletics ------------------ Current Load: 14 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Kid
Jimmy Masterson Novice Male, The precocious kid with a trick up his sleeve Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6 Skills: Academics d4, Athletics d8, Common Knowledge d4, Driving d4, Fighting d4, Hacking d4, Language (American) d6, Language (Egyptian Hieroglyphics) d6, Language (Mezoamerican Writing) d6, Notice d6, Persuasion d4, Shooting d6, Stealth d6, Survival d4, Taunt d6 Pace: 8; Running Die: d8; Parry: 4; Toughness: 5Wealth Die: d6 Hindrances: Big Mouth, Impulsive, Young (minor) Edges: Extraction, Fleet-Footed, Quick Weapons: Unarmed (Range Melee, Damage Str) Gear: Collection of baseball cards, Small bag of marbles, Small camera with flash, Spare roll of film Languages: Mezoamerican Writing (d6), Egyptian Hieroglyphics (d6), American (d6) Special Abilities Languages Known: Mezoamerican Writing (d6), Egyptian Hieroglyphics (d6), American (d6) Starting Bennies: 4 Advances Novice Advances Edge: ExtractionRaise Attribute: Spirit ------------------ Current Load: 0 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Pilot
Billy Sullivan Novice, Brash Pilot Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6 Skills: Athletics d6, Common Knowledge d4, Electronics d4, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Piloting d8, Repair d6, Shooting d8, Stealth d4, Taunt d6 Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6 Hindrances: Big Mouth, Cocky (setting), Impulsive Edges: Ace, Luck, Steady Hands Armor: Flight suit () Weapons: Unarmed (Range Melee, Damage Str), Colt 1911 (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1) Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Starting Bennies: 4 Advances Novice Advances Edge: Steady HandsEdge: Ace ------------------ Current Load: 19 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Reporter
Ulysses Hunter Novice, Dogged Reporter Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6 Skills: Academics d6, Athletics d6, Common Knowledge d6, Electronics d4, Fighting d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d8, Persuasion d8, Research d8, Stealth d4, Taunt d4, Thievery d4 Pace: 6; Parry: 4; Toughness: 5Wealth Die: d6 Hindrances: Curious, Driven (minor, Get the story and tell it), Habit (minor, Drinks to relieve stress and to socialize with other reporters) Edges: Connections (Government), Investigator, Strong Willed Weapons: Unarmed (Range Melee, Damage Str) Gear: Fedora, Flashlight, 5" beam, Trenchcoat Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Edge: InvestigatorEdge: Connections (Government) ------------------ Current Load: 3 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Scientist
Dr. Herschel Mannix Novice Male Attributes: Agility d6-1, Smarts d12, Spirit d6, Strength d4-1, Vigor d6-1 Skills: Academics d6, Athletics d4, Common Knowledge d6, Electronics d4, Hacking d4, Language (English) d6, Language (French) d6, Language (German) d6, Language (Italian) d6, Language (Linguist #5) d6, Notice d6, Persuasion d4, Repair d8, Research d8, Science d10+2, Stealth d4, Weird Science d10 Pace: 5; Parry: 2; Toughness: 5Wealth Die: d6 Hindrances: Anemic, Elderly, Habit (minor, mutters to himself) Edges: Arcane Background (Weird Science), New Power and Trapping (Pulp) (custom), Scholar Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4) Gear: Belt, Coat, basic, Coveralls, Flashlight, 5" beam, Wristwatch Languages: Linguist #5 (d6), Italian (d6), German (d6), French (d6), English (d6) Arcane Background: Weird Science (SWADE)Power Points: 15Powers: Gecko-pad gloves (Wall Walker; Savage Worlds: Adventure Edition p169-170), Wrist blaster (Bolt; Savage Worlds: Adventure Edition p156; Limitations: Self (limited); Skill Bonus: +1) Special Abilities Weird Science: Power Points: 15; Powers: Gecko-pad gloves (Wall Walker; Savage Worlds: Adventure Edition p169-170), Wrist blaster (Bolt; Savage Worlds: Adventure Edition p156; Limitations: Self (limited); Skill Bonus: +1) Languages Known: Linguist #5 (d6), Italian (d6), German (d6), French (d6), English (d6) Advances Novice Advances Raise Attribute: SmartsEdge: Scholar ------------------ Current Load: 4 (21) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Skipper
Leif Lindstrom Novice, Skipper Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d8 Skills: Athletics d6, Boating d8, Common Knowledge d6, Electronics d4, Fighting d6, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d4, Persuasion d6, Repair d6, Shooting d4, Stealth d4, Survival d8 Pace: 6; Parry: 5; Toughness: 6Wealth Die: d6 Hindrances: Death Wish, Loyal, Phobia (minor, aerophobia), Vengeful (minor) Edges: Ace Weapons: Unarmed (Range Melee, Damage Str) Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Raise Attribute: SmartsRaise Skills: Survival/Boating ------------------ Current Load: 0 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Spy
Ophelia Sinclair Novice Female, The Spy Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d6 Skills: Athletics d8, Common Knowledge d6, Driving d10, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d6, Persuasion d6, Riding d4, Shooting d6, Stealth d6, Thievery d6 Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6 Hindrances: Driven (minor, Thwart Nazis and serve Britain's interests), Loyal, Secret (minor, Secret agent), Thin Skinned (minor) Edges: Ace Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Dagger/Knife (Range Melee, Damage Str+d4), Webley Mk IV .455" (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1) Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Raise Attribute: AgilityRaise Skills: Driving/Persuasion ------------------ Current Load: 5 (41) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal
The Strongman
Lazlo Kwariani Novice, The Strongman Attributes: Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d8 Skills: Athletics d10, Boating d4, Common Knowledge d4, Driving d4, Fighting d6, Gambling d4, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Notice d4, Performance d6, Persuasion d4, Shooting d6, Stealth d4, Survival d4 Pace: 6; Parry: 5; Toughness: 8; Size: Normal (1)Wealth Die: d6 Hindrances: All Thumbs, Habit (minor, Needs his grapefruit daily), Loyal, Outsider (minor, From parts unknown!) Edges: Brawler, Brawny, Brute Armor: Thick coat, Leather Jacket (Armor 1) Weapons: Unarmed (Range Melee, Damage Str+d4), Bowie knife (Range 3/6/12, Damage Str+d4+1), Club, Heavy (Range Melee, Damage Str+d6), Pump Action Shotgun (Range 12/24/48, Damage 1-3d6, ROF 1) Languages: Linguist #2 (d6), Linguist #1 (d6) Special Abilities Languages Known: Linguist #2 (d6), Linguist #1 (d6) Advances Novice Advances Edge: BrawnyEdge: Brawler ------------------ Current Load: 20 (101) Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal