Pregens for the pulp action game

All of the pregenerated characters (aka pregens) here are set up with their initial 2 advances.

The characters are created using the custom savaged.us setting Golden Age Two-Fisted Pulp Adventures.

The Actor

Kirk Shatner
Novice, The Actor


Attributes: Agility d6, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d6, Fighting d6, Intimidation d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Performance d8+2, Persuasion d6+2, Riding d4, Shooting d4, Stealth d4, Taunt d6, Thievery d4
Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6+1
Hindrances: Doubting Thomas, Overconfident, Thin Skinned (minor)
Edges: Attractive, Charismatic, Fame, Very Attractive
Weapons: Unarmed (Range Melee, Damage Str), Rapier (Range Melee, Damage Str+d4, +1 Parry)
Gear: Clothing, Casual, Clothing, Formal, Fedora, Lighter, Trenchcoat
Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Edge: CharismaticEdge: Fame
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Current Load: 7 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Burglar

David Lassiter
Novice Male, Reformed Thief


Attributes: Agility d12, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d10, Common Knowledge d6, Fighting d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Research d4, Shooting d4, Stealth d12, Thievery d12+1
Pace: 6; Parry: 4; Toughness: 5Wealth Die: d6
Hindrances: Cautious, Greedy (minor), Secret (minor, He's stolen things for the wrong side and regrets it), Wanted (minor, He has a criminal past and the law is still out to get him)
Edges: Thief
Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Brass Knuckles (Range Melee, Damage Str+d4), Browning Hi–Power 9mm (Range 12/24/48, Damage 2d6, ROF 1, AP 1)
Gear: Belt, Business suit, basic, Climbing gear, Fedora, Grapnel, Rappelling harness, Trenchcoat
Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Raise Attribute: AgilityRaise Skills: Thievery/Stealth
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Current Load: 19.5 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Detective

Dick Flatfoot
Novice Male, Private Detective

Description
Disheveled


Attributes: Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d6, Driving d6, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Language (Linguist #5) d6, Notice d10, Persuasion d6, Research d10, Shooting d4, Stealth d6, Thievery d4
Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6
Hindrances: Curious, Stubborn, Vow (minor, If I take your case, I see it through to the end.)
Edges: Investigator, Streetwise
Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Police Revolver (.38) (Range 10/20/40, Damage 2d6, ROF 1)
Gear: Belt, Bullet, Medium , Fedora, Lighter, Trenchcoat, Umbrella
Languages: Linguist #5 (d6), Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #5 (d6), Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Edge: StreetwiseRaise Skills: Notice/Stealth
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Current Load: 5.04 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Gun Fighter

John Smith
Novice, Gun Fighter


Attributes: Agility d10, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d6, Driving d4, Fighting d6, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Repair d4, Shooting d10, Stealth d4, Thievery d4
Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6
Hindrances: Code of Honor, Death Wish, Ruthless (minor)
Edges: Ambidextrous, Quick, Two-Gun Kid
Weapons: Unarmed (Range Melee, Damage Str), 2x Colt 1911s (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
Gear: Belt, Bullet, Medium , Business suit, basic, Coat, basic, Fedora, 2x Holster, Lighter
Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Edge: QuickEdge: Two-Gun Kid
------------------

Current Load: 10.04 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Hunter

Richard de Jager
Novice Male, Big Game Hunter


Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d6, Fighting d8, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d8, Persuasion d4, Riding d4, Shooting d10, Stealth d6, Survival d8+2
Pace: 6; Parry: 6; Toughness: 5Wealth Die: d6
Hindrances: Cocky (setting), Driven (minor, He will be the most famous hunter), Quirk (Incessantly tells self-glorifying stories of his hunting exploits ), Ruthless (minor)
Edges: Woodsman
Weapons: Unarmed (Range Melee, Damage Str), Bowie knife (Range 3/6/12, Damage Str+d4+1), Hunting Rifle (.308) (Range 24/48/96, Damage 2d8, ROF 1, AP 2)
Gear: Binoculars, 8x
Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Raise Attribute: AgilityRaise Skills: Shooting/Athletics
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Current Load: 14 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Kid

Jimmy Masterson
Novice Male, The precocious kid with a trick up his sleeve


Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Academics d4, Athletics d8, Common Knowledge d4, Driving d4, Fighting d4, Hacking d4, Language (American) d6, Language (Egyptian Hieroglyphics) d6, Language (Mezoamerican Writing) d6, Notice d6, Persuasion d4, Shooting d6, Stealth d6, Survival d4, Taunt d6
Pace: 8; Running Die: d8; Parry: 4; Toughness: 5Wealth Die: d6
Hindrances: Big Mouth, Impulsive, Young (minor)
Edges: Extraction, Fleet-Footed, Quick
Weapons: Unarmed (Range Melee, Damage Str)
Gear: Collection of baseball cards, Small bag of marbles, Small camera with flash, Spare roll of film
Languages: Mezoamerican Writing (d6), Egyptian Hieroglyphics (d6), American (d6)

Special Abilities
Languages Known: Mezoamerican Writing (d6), Egyptian Hieroglyphics (d6), American (d6)

Starting Bennies: 4
Advances
Novice Advances
Edge: ExtractionRaise Attribute: Spirit
------------------

Current Load: 0 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Pilot

Billy Sullivan
Novice, Brash Pilot


Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d6, Common Knowledge d4, Electronics d4, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d6, Persuasion d4, Piloting d8, Repair d6, Shooting d8, Stealth d4, Taunt d6
Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6
Hindrances: Big Mouth, Cocky (setting), Impulsive
Edges: Ace, Luck, Steady Hands
Armor: Flight suit ()
Weapons: Unarmed (Range Melee, Damage Str), Colt 1911 (.45) (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Starting Bennies: 4
Advances
Novice Advances
Edge: Steady HandsEdge: Ace
------------------

Current Load: 19 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Reporter

Ulysses Hunter
Novice, Dogged Reporter


Attributes: Agility d6, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Academics d6, Athletics d6, Common Knowledge d6, Electronics d4, Fighting d4, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d8, Persuasion d8, Research d8, Stealth d4, Taunt d4, Thievery d4
Pace: 6; Parry: 4; Toughness: 5Wealth Die: d6
Hindrances: Curious, Driven (minor, Get the story and tell it), Habit (minor, Drinks to relieve stress and to socialize with other reporters)
Edges: Connections (Government), Investigator, Strong Willed
Weapons: Unarmed (Range Melee, Damage Str)
Gear: Fedora, Flashlight, 5" beam, Trenchcoat
Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Edge: InvestigatorEdge: Connections (Government)
------------------

Current Load: 3 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Scientist

Dr. Herschel Mannix
Novice Male


Attributes: Agility d6-1, Smarts d12, Spirit d6, Strength d4-1, Vigor d6-1
Skills: Academics d6, Athletics d4, Common Knowledge d6, Electronics d4, Hacking d4, Language (English) d6, Language (French) d6, Language (German) d6, Language (Italian) d6, Language (Linguist #5) d6, Notice d6, Persuasion d4, Repair d8, Research d8, Science d10+2, Stealth d4, Weird Science d10
Pace: 5; Parry: 2; Toughness: 5Wealth Die: d6
Hindrances: Anemic, Elderly, Habit (minor, mutters to himself)
Edges: Arcane Background (Weird Science), New Power and Trapping (Pulp) (custom), Scholar
Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4)
Gear: Belt, Coat, basic, Coveralls, Flashlight, 5" beam, Wristwatch
Languages: Linguist #5 (d6), Italian (d6), German (d6), French (d6), English (d6)
Arcane Background: Weird Science (SWADE)Power Points: 15Powers: Gecko-pad gloves (Wall Walker; Savage Worlds: Adventure Edition p169-170), Wrist blaster (Bolt; Savage Worlds: Adventure Edition p156; Limitations: Self (limited); Skill Bonus: +1)
Special Abilities
Weird Science: Power Points: 15; Powers: Gecko-pad gloves (Wall Walker; Savage Worlds: Adventure Edition p169-170), Wrist blaster (Bolt; Savage Worlds: Adventure Edition p156; Limitations: Self (limited); Skill Bonus: +1)
Languages Known: Linguist #5 (d6), Italian (d6), German (d6), French (d6), English (d6)


Advances
Novice Advances
Raise Attribute: SmartsEdge: Scholar
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Current Load: 4 (21)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Skipper

Leif Lindstrom
Novice, Skipper


Attributes: Agility d8, Smarts d8, Spirit d6, Strength d6, Vigor d8
Skills: Athletics d6, Boating d8, Common Knowledge d6, Electronics d4, Fighting d6, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Notice d4, Persuasion d6, Repair d6, Shooting d4, Stealth d4, Survival d8
Pace: 6; Parry: 5; Toughness: 6Wealth Die: d6
Hindrances: Death Wish, Loyal, Phobia (minor, aerophobia), Vengeful (minor)
Edges: Ace
Weapons: Unarmed (Range Melee, Damage Str)
Languages: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Raise Attribute: SmartsRaise Skills: Survival/Boating
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Current Load: 0 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Spy

Ophelia Sinclair
Novice Female, The Spy


Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d6, Driving d10, Fighting d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Language (Linguist #3) d6, Language (Linguist #4) d6, Notice d6, Persuasion d6, Riding d4, Shooting d6, Stealth d6, Thievery d6
Pace: 6; Parry: 5; Toughness: 5Wealth Die: d6
Hindrances: Driven (minor, Thwart Nazis and serve Britain's interests), Loyal, Secret (minor, Secret agent), Thin Skinned (minor)
Edges: Ace
Weapons: Unarmed (Range Melee, Damage Str), Billy Club/Baton (Range Melee, Damage Str+d4), Dagger/Knife (Range Melee, Damage Str+d4), Webley Mk IV .455" (Range 12/24/48, Damage 2d6+1, ROF 1, AP 1)
Languages: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #4 (d6), Linguist #3 (d6), Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Raise Attribute: AgilityRaise Skills: Driving/Persuasion
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Current Load: 5 (41)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal

The Strongman

Lazlo Kwariani
Novice, The Strongman


Attributes: Agility d6, Smarts d4, Spirit d6, Strength d10, Vigor d8
Skills: Athletics d10, Boating d4, Common Knowledge d4, Driving d4, Fighting d6, Gambling d4, Intimidation d6, Language (Linguist #1) d6, Language (Linguist #2) d6, Notice d4, Performance d6, Persuasion d4, Shooting d6, Stealth d4, Survival d4
Pace: 6; Parry: 5; Toughness: 8; Size: Normal (1)Wealth Die: d6
Hindrances: All Thumbs, Habit (minor, Needs his grapefruit daily), Loyal, Outsider (minor, From parts unknown!)
Edges: Brawler, Brawny, Brute
Armor: Thick coat, Leather Jacket (Armor 1)
Weapons: Unarmed (Range Melee, Damage Str+d4), Bowie knife (Range 3/6/12, Damage Str+d4+1), Club, Heavy (Range Melee, Damage Str+d6), Pump Action Shotgun (Range 12/24/48, Damage 1-3d6, ROF 1)
Languages: Linguist #2 (d6), Linguist #1 (d6)

Special Abilities
Languages Known: Linguist #2 (d6), Linguist #1 (d6)


Advances
Novice Advances
Edge: BrawnyEdge: Brawler
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Current Load: 20 (101)
Books In Use: Savage Worlds: Adventure EditionSetting Rules: Multiple LanguagesSetting Modlines: +2 advance # Validity: Character appears valid and optimal